Type:
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Workshop
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Time:
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First Session (11:15 – 12:15)
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Location:
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Discovery Room 3
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What is this about?
Mobile devices such as tablets and smart phones have become increasingly popular with staff and students, by 2017 it is estimated that over 94% of people will own at least one of these devices (eMarketer, 2013). It is clear that new and current students in the University will have access to either a smartphone or tablet and will be eager to use the technology in their studies (Price and Tomos 2012). The pervasive and ubiquitous nature of mobile devices offers opportunities to enhance traditional in-class and distance teaching, creating an interactive learning environment that enhances student communication with both peers and lecturer, whilst increasing student motivation. The session will highlight how mobile technology is currently being adopted across the institution. Techniques to engage students will be outlined from blogging, polling, messaging and augmented reality.
How will colleagues benefit?
A range of activities will be covered such as; tests, discussion boards, journals, announcements and Augmented Reality. This will help to improve staff knowledge about mobile technologies and the positive impact upon curriculum design. Attendees will also be provided with the opportunity to reflect on and share how mobile learning could add value in their own context. By attending this workshop you will learn how to easily implement mobile technologies in order to engage students, using the MOLE mobile app as well as other free engaging education apps.
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